![]() |
KTech 1.1.0
C++ 2D terminal game engine library
|
This is the complete list of members for KTech::Collider, including all inherited members.
ByTextureBackground(const Texture &texture, uint8_t type, uint8_t alphaThreshold=0) | KTech::Collider | |
ByTextureCharacter(const Texture &texture, uint8_t type, char excludedCharacter=' ') | KTech::Collider | |
ByTextureForeground(const Texture &texture, uint8_t type, uint8_t alphaThreshold=0) | KTech::Collider | |
m_active | KTech::Collider | |
m_c | KTech::Collider | |
m_rPos | KTech::Collider | |
m_simple | KTech::Collider | |
m_size | KTech::Collider | |
m_type | KTech::Collider | |
operator()(size_t x, size_t y) const -> bool | KTech::Collider | |
Simple(UPoint size, uint8_t type, Point relativePosition=Point(0, 0)) | KTech::Collider | |
Write(const std::vector< std::string > &stringVector, uint8_t type, Point relativePosition=Point(0, 0)) | KTech::Collider |