![]() |
KTech 1.1.0
C++ 2D terminal game engine library
|
This is the complete list of members for KTech::Collider, including all inherited members.
| ByTextureBackground(const Texture &texture, uint8_t type, uint8_t alphaThreshold=0) | KTech::Collider | |
| ByTextureCharacter(const Texture &texture, uint8_t type, char excludedCharacter=' ') | KTech::Collider | |
| ByTextureForeground(const Texture &texture, uint8_t type, uint8_t alphaThreshold=0) | KTech::Collider | |
| m_active | KTech::Collider | |
| m_c | KTech::Collider | |
| m_rPos | KTech::Collider | |
| m_simple | KTech::Collider | |
| m_size | KTech::Collider | |
| m_type | KTech::Collider | |
| operator()(size_t x, size_t y) const -> bool | KTech::Collider | |
| Simple(UPoint size, uint8_t type, Point relativePosition=Point(0, 0)) | KTech::Collider | |
| Write(const std::vector< std::string > &stringVector, uint8_t type, Point relativePosition=Point(0, 0)) | KTech::Collider |